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Cart Item
Rendered from the real SwiftUI via ImageRenderer

Cart Item

NFrom Nibware - Original components, crafted in-house.

A cart line item with a quantity stepper.

E-commerce35 linesSwiftUIiOS 17+

The actual source

Cart Item · Swift
CartItem.swift
import SwiftUI

extension View {
    func ecCard(_ w: CGFloat, _ pad: CGFloat = 16) -> some View {
        self.padding(pad).frame(width: w)
            .background(Color(.systemBackground), in: RoundedRectangle(cornerRadius: 18, style: .continuous))
            .overlay(RoundedRectangle(cornerRadius: 18, style: .continuous).stroke(Color.primary.opacity(0.06), lineWidth: 1))
            .shadow(color: .black.opacity(0.05), radius: 14, x: 0, y: 6)
    }
}

func ecImage(_ name: String, _ w: CGFloat, _ h: CGFloat, _ r: CGFloat = 12) -> some View {

Images this component uses

The code references this image by name. Download and drag into your Xcode Asset Catalog, keeping the same name, and the component renders exactly like the preview. Or swap in your own.

What it needs

Self-contained SwiftUI - system materials, SF Symbols, no external dependencies. This screen also references:

All of it - tokens, sub-views, models - is carried in the copy-paste source above.